A shoot ‘em up game, where you get annoyed at the evil
soldiers and take up the task to seek the one responsible…
- Time: 8 weeks halftime.
- Team: 5 Programmers. 3 Graphical Artists. 2 Level Designers.
- Engine: Our own. Coded in C++ with the use of HGE for rendering.
I was a part of this project during my time at The Game Assembly.
We were working with a scrum based workflow, and everyone acted as
game designers during our meetings when were discussing what to put into the game.
- Bow and Arrow
- In-Game Special Events
- Blood Particle effects