Oasis is a game about infiltrating a seemingly abandoned ship, only to find tons of hostile
aliens that you have to get through. The game can be played either as single player or multiplayer (network).

Project Details:

  • Time: 9 weeks halftime.
  • Team: 6 Programmers. 3 Graphical Artists. 2 Level Designers.
  • Engine: Our own. Coded in C++ with DirectX11.


I was a part of this project during my time at The Game Assembly.
We were working with a scrum based workflow, and everyone acted as
game designers during our meetings when were discussing what to put into the game.

My Main Responsibilities:

  • AI Behaviours
  • AI Pathfinding
  • Navigation Mesh
  • Network Protocols
  • Co-op player
  • Enemy healthbars
  • Expanding Script Functionality
  • Bugfixing