Oasis is a game about infiltrating a seemingly abandoned ship, only to find tons of hostile
aliens that you have to get through. The game can be played either as single player or multiplayer (network).
- Time: 9 weeks halftime.
- Team: 6 Programmers. 3 Graphical Artists. 2 Level Designers.
- Engine: Our own. Coded in C++ with DirectX11.
I was a part of this project during my time at The Game Assembly.
We were working with a scrum based workflow, and everyone acted as
game designers during our meetings when were discussing what to put into the game.
My Main Responsibilities:
- AI Behaviours
- AI Pathfinding
- Navigation Mesh
- Network Protocols
- Co-op player
- Enemy healthbars
- Expanding Script Functionality