Godling:
In this game you play as vikings trying to regain the long lost power of the old gods.
It’s played like a ”Warcraft 3 style” campaign, with you
controlling your hero and summoning units at your command.
Project Details:
- Time: 10 weeks halftime.
- Team: 6 Programmers. 3 Graphical Artists. 2 Level Designers.
- Engine: Our own. Coded in C++ with DirectX11.
I was a part of this project during my time at The Game Assembly.
We were working with a scrum based workflow, and everyone acted as
game designers during our meetings when were discussing what to put into the game.
My Main Responsibilities:
- AI Pathfinding
- Navigation Mesh
- GUI
- Bugfixing